Android Quiz Game for Computer Fundamentals, A Fun and Interactive Learning Tool
Authors
Charles Edgar Anonuevo
Information Technology, Pangasinan State University, Alaminos City Campus (PH)
Arn Kenneth Catabay
Information Technology, Pangasinan State University, Alaminos City Campus (PH)
Jimmy Damasco
Information Technology, Pangasinan State University, Alaminos City Campus (PH)
Aijo Lance Mamaril
Information Technology, Pangasinan State University, Alaminos City Campus (PH)
Ruissan A. Ramos
Information Technology, Pangasinan State University, Alaminos City Campus (PH)
Article Information
DOI: 10.51583/IJLTEMAS.2026.150500266
Subject Category: Computer Fundamentals
Volume/Issue: 15/5 | Page No: 3251-3258
Publication Timeline
Submitted: 2026-06-24
Published: 2026-06-24
Abstract
In today’s technology-driven learning environment, the integration of mobile and interactive applications has become essential in enhancing student engagement and comprehension, particularly in computer- related courses. Within the Bachelor of Science in Information Technology (BSIT) program, students often face difficulties in mastering computer fundamentals due to limited interactive learning tools and reliance on traditional instructional methods. To address these challenges, this study proposed the development of an Android-based quiz game entitled Android Quiz Game for Computer Fundamentals: A Fun and Interactive Learning Tool designed to provide a fun, engaging, and effective supplementary learning tool for Computer Fundamentals. The application incorporates gamification elements such as points, levels, leaderboards, multiple game modes, and interactive visuals to promote motivation, active participation, and knowledge retention. The study employed a developmental and descriptive research design and followed the Agile development model to ensure flexibility, continuous improvement, and user-centered design. Data were gathered through interviews and survey questionnaires, with purposive sampling applied to select BSIT students and an IT expert as respondents.
Evaluation results indicate that the Android quiz game effectively enhances learning engagement and provides an interactive alternative to traditional study methods. The system achieved a high level of acceptability and usability, demonstrating its potential to support efficient academic learning. Overall, the study concludes that the proposed application contributes to a more organized, engaging, and technology-responsive learning environment for BSIT students.
Keywords
Android application, quiz game, computer fundamentals, gamification.
This article is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0).
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References
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